Nexus Downloads for DynDOLOD 2.45 and higherĭynDOLOD DLL SE for Skyrim Special EditionĭynDOLOD.DLL + Scripts for Skyrim 1.9.32 (overwrite the papyrus scripts included in DynDOLOD Resources)ĭynDOLOD Scripts for Skyrim Special Edition and Skyrim VR (overwrite the papyrus scripts included in DynDOLOD Resources SE)ĭynDOLOD.DLL for Skyrim Special Edition 1.5.39ĭynDOLOD.DLL for Skyrim Special Edition 1.5.50ĭynDOLOD.DLL for Skyrim Special Edition 1.5.53ĭynDOLOD.DLL for Skyrim Special Edition 1.5.62ĭynDOLOD.DLL for Skyrim Special Edition 1.5.73ĭynDOLOD.DLL for Skyrim Special Edition 1.5.80ĭynDOLOD.DLL for Skyrim Special Edition 1.5.97ĭynDOLOD.DLL for Skyrim Special Edition 1.6.318ĭynDOLOD.DLL for Skyrim Special Edition 1.6.323ĭynDOLOD.DLL for Skyrim Special Edition 1.6.342ĭynDOLOD.DLL for Skyrim Special Edition 1.6. For example a DynDOLOD.DLL compiled with SKSE64 2.0.9 also works with SKSE64 2.0.10 for the same game version. Typically a new DynDOLOD.DLL is required for each new game version, but not each new SKSE version. Whenever I open a new profile, SKSE loads all the enabled mods without issue. Both the Steam folder and the MO2 folder are on the same drive. I always run MO2 as administrator as well. CBPC is one of these mods, you just need to complete the process through the installer and you should have all the required files under '.\Mod Organizer 2\mods\CBP Physics with Collisions\SKSE\Plugins'.
I also made sure MO2 is not installed in Skyrim or Steams folders. Installing a skse plugin with MO2 is easy, most of them just go into the '.\Data\SKSE' folder so the usual install procedure applies. The future will tell how long it takes to release updates. None of the files are in an UAC-controlled file. First, search this thread if it has been requested already, though. If a DynDOLOD.DLL version is required for a game version that is not listed below, request it in this thread.
Go to Nexus Mod Manager and click 'Add mod from file.' Locate the zip file and click 'Open.' Then, just activate the mod. Click 'Add to archive' from the dropdown list, then make the archive type a. If there are problems with it, check DynDOLOD_DLL.html and the DynDOLOD FAQ first before posting. Right click on the 'data' folder in your skse/skse64 folder.
DynDOLOD\Docs\DynDOLOD_DLL.html included in DynDOLOD Standalone for an explanation about DynDOLOD DLL, installation instructions (overwrite papyrus scripts of DynDOLOD Resources) and how it works. It works with dynamic LOD generated by DynDOLOD Standalone 2.45 and newer. Starting with version 2.45 there is now the alternative DynDOLOD DLL available.
So far all versions of DynDOLOD use the SKSE plugin PapyrusUtil for the optional dynamic LOD in the game. DynDOLOD DLL for Skyrim, Skyrim Special Edition, Skyrim Anniversary Edition and Skyrim VR